Computer name: PC1200
User name: Jens-Christian Huus

Operating System: Windows NT
Operating system version 5.1
Operating system build: 0.0.2600
OS-Info: 
Processor: AMD Athlon(tm) Processor
Clock speed: ~1190MHz
Processor type: Original OEM

Total physical memory: 767Mb
Available physical memory: 495Mb
Total page file size: 1878Mb
Total available page file size: 1718Mb
Total virtual memory: 2047Mb
Available virtual memory: 2013Mb

CPUID: Yes
RDTSC: Yes
CMOV: Yes
MMX: Yes
SSE: No
SSE2: No
3DNow!: Yes
Extended 3DNow!: Yes
CPU Feature bits: 0x183f9ff
Ext. CPU Feature bits: 0xc1c7f9ff

L1 Data Cache: 64 byte cache lines, 2 way set associative, 64k
L1 Instruction Cache: 64 byte cache lines, 2 way set associative, 64k
L1 Instruction Trace Cache: None
L2 Cache: 64 byte cache lines, 16 way set associative, 256k

Video Card: NVIDIA GeForce2 MX/MX 400
Driver: nv4_disp.dll
Product=5, Version=13, SubVersion=1, Build=2183
Video Card Chip Vendor: NVidia
Type of chip: Quadro DCC
Vendor id: 0x10de
Device id: 0x110
SubSys id: 0x40151043
Revision: 161
GUID = {0xd7b71e3e, 0x4250, 0x11cf}, {0x74, 0x7b, 0x14, 0x60, 0x03, 0xc2, 0xc8, 0x35}
Hardware T&L support: Yes
NPatch support: No
ZBias support: Yes
Gamma support: Yes
Anisotropic filtering support: Yes
Supports texture format: A8R8G8B8
Supports texture format: X8R8G8B8
Supports texture format: R5G6B5
Supports texture format: X1R5G5B5
Supports texture format: A1R5G5B5
Supports texture format: A4R4G4B4
Supports texture format: P8
Supports texture format: DXT1
Supports texture format: DXT2
Supports texture format: DXT3
Supports texture format: DXT4
Supports texture format: DXT5
Supports render-to-texture format: A8R8G8B8
Supports render-to-texture format: X8R8G8B8
Supports render-to-texture format: R5G6B5
Supports render-to-texture format: X1R5G5B5
Texture compression support: Yes
Bumpmap support: No
Bumpmap luminance support: No
Vertex shader version: 0.0, pixel shader version: 0.0
Driver version status: OK (No known problems)
Max textures per pass: 2
Disabling DXT1 support on NVidia hardware.

Compact tab-delimited version:
-60	WINXP	2600	AMD	1190	768	183f9ff	c1c7f9ff	NVidia	Quadro DCC	2183	10000	10000	3	1	1	2	0	2	2	1	1	800	600	32	0	40.6	
Dynamic LOD budget: 10000
Static LOD budget: 10000
Shadow Mode: Hardware
Dynamic Shadows: On
Static Shadows: On
Prelit Mode: Multitexture
Texture Resolution: 0
Surface Effects (0-2): 2
Particle Detail(0-2): 2
Texture Filter Mode: Trilinear
Screen UV Bias: Enabled
NPatch level: Not supported
Display mode: 800 * 600, 32 bits Fullscreen

Sound device: 
Sound effects: Enabled
Sound effects volume: 0.37
Music: Enabled
Music volume: 0.31

Ten latest levels played:
  # Build            Level Length MinFPS MaxFPS AvgFPS LoadTime Status
 1.  1.15       quicksaveA 200:57      0     60   40.6        0 OK
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